Horizon: Zero Dawn Dev Discusses Story and RPG Elements

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Horizon: Zero Dawn’s February 28 release is drawing nearer by the day and developer Guerrilla Games (famous for the Killzone franchise) is not disclosing too much information, especially regarding the plot.

“For people who are story junkies, for people who like to collect every audio log or text log out there, people who want to have a grand narrative to their game, I think they’re going to be really surprised and delighted by what we have prepared for them,” said lead writer John Gonzalez. Guerrilla doesn’t want to go into too much further detail because they want gamers to jump into the experience fresh.

Game director Mathijs de Jonge also touched on the game’s RPG elements a little bit: “We didn’t want to go too deep with the RPG features we were developing. We wanted to have a certain level of accessibility and understandability for players. We also didn’t want to go too hardcore with stats, so at some point we just cut it off and said we weren’t going to go any further because it would confuse players.” It seems the game’s focus is action.