Head of Xbox Talks What’s Next for Backwards Compatibility

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“I like the progress on backwards compatibility”, said Phil Spencer, head of Xbox. “We’d like to have all and work on [third-party] games is always a partnership with publisher.”

It’s not surprising he likes the progress; the Xbox One’s backwards compatibility feature has been widely successful with more than 145 million hours spent playing Xbox 360 games on the platform. It makes sense, since the Xbox 360 has a gigantic library of excellent games that some people may have missed if they weren’t 360 owners last generation (or are simply replaying their favorites). The Xbox One, on the other hand, has a decidedly small library of great titles three years in, even though the next-gen must-haves have been increasing lately.