Usually, AMD has been the one who release their optimization drivers after Nvidia had already done so. Radeon Software Crimson ReLive Edition 17.3.1 released and not only has AMD been the first at the race in providing the drivers but it seems that Nvidia may not be providing optimal drivers upon release.
From the Nvidia Forum, users try to explain why that will not be happening:
“Trust me – you won’t see any. And if you’re SLI, you will NOT be seeing any fix from Nvidia. There was a HUGE dispute between Ubisoft and Nvidia during the development of the game. This is why there was no drivers released upon the games’ release date for optimal settings.”
Hardware manufacturers should keep their drivers update and bring them forward as fast as possible to give the end user the smoothest and best possible experience.
Complete details of Radeon Software Crimson ReLive Edition 17.3.1:
Tom Clancy’s Ghost Recon® Wildlands
Up to 6% performance improvement measured on Radeon RX 480 when compared to Radeon Software Crimson ReLive edition 17.2.1(1)
New Multi GPU Profile for:
Tom Clancy’s Ghost Recon® Wildlands (DirectX® 11)
Battlefield™ 1 may experience flickering textures or terrain when returning to game after performing a task switch.
For Honor™ may experience flickering or corruption on character models when highlighting them in menus.
For Honor™ may experience texture flickering in Multi GPU enabled system configurations.
Radeon Settings may fail to install the latest graphics driver on systems with user accounts that contain spaces.
Mouse cursor corruption may be experienced on some Radeon RX 480 series graphics products.
Custom fan settings in Radeon WattMan are sometimes not retained after the system enters sleep or hibernate.
Adjusting Radeon WattMan settings on some Radeon R9 380 series products may cause display flickering or application hangs.
System may fail to reboot when “Restart Now” is selected during a custom Radeon Software install.
Borderless Fullscreen mode and AMD FreeSync™ technology may experience stuttering or flickering on some multi display system configurations.
Radeon ReLive is not functional when Hyper-V is enabled on Windows®.
Counter-Strike™: Global Offensive may experience stuttering when using Radeon Chill.
DOTA™ 2 may experience stuttering on some system configurations with Radeon ReLive enabled.
Tom Clancy’s Ghost Recon® Wildlands may sometimes fail to launch in three or four way Multi GPU enabled system configurations.
Tom Clancy’s Ghost Recon® Wildlands may experience flicker in Multi GPU system configurations when performing a tsk switch or changing graphics settings while the game is running.
Application profiles in Radeon Settings may fail to retain after system log off or reboot for some gaming applications.
AMD FreeSync™ technology mode may not be compatible or function with Sniper Elite™ 4.
Enabling supersampling in Sniper Elite™ 4 may cause image cropping.
Radeon Settings may crash on switching Windows® user after toggling AMD CrossFire™ technology mode.
A small amount of apps may still experience issues with Borderless Fullscreen mode and AMD FreeSync™ technology if other applications or game launchers are running on the primary screen in the background.
Counter-Strike™: Global Offensive and World of Warcraft™ may experience flickering or performance issues the first time the game is launched on a system boot with AMD FreeSync™ technology enabled. Workarounds include exiting and restarting the application or task switching (alt+tab) in and out of the game to fix the issue.
Shadow Warrior 2™ may fail to enable Multi GPU on game launch due to a missing application profile in Radeon Settings.
Known Issues for Radeon ReLive
The XBOX™ DVR application may cause conflicts with Radeon ReLive, users are suggested to disable XBOX™ DVR if Radeon ReLive is experiencing issues.
Radeon ReLive may fail to install on AMD APU Family products or experience a system hang or failure to record when using the recording feature on AMD APU Family products.
Radeon ReLive may stop working after hot unplugging of a secondary display.
Radeon ReLive will not allow recording settings to change with Instant Replay enabled. A workaround is to disable Instant Replay and change settings then enable Instant Replay.
Vulkan™ applications may experience a game hang when using Radeon ReLive to record.
Radeon ReLive will not notify an end user of low disk space during recording.
System information overlay is only generated on first run and will not be repopulated when system configuration is changed.